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Pothole Decal Generator

Procedural pothole generator done 100% with Substance Designer. The goal of this experiment was on creating a fully procedural pothole decal generator to create infinite variations by exposing some parameters. There is also a custom shape input based on a black and white alpha shape in adition to 4 editable shape presets.

default variant

default variant

round variant

round variant

rectangular variant

rectangular variant

cracks variant

cracks variant

close up

close up

UE4 scene using POM

UE4 scene using POM

maps

maps

exposed parameters

exposed parameters